SteamInputGamepadSlotChange
Swift
public struct SteamInputGamepadSlotChange: Sendable
Steamworks SteamInputGamepadSlotChange_t
Topics
var appID: AppID
var appID: AppID
var deviceHandle: InputHandle
var deviceHandle: InputHandle
var deviceType: SteamInputType
var deviceType: SteamInputType
var oldGamepadSlot: Int
var oldGamepadSlot: Int
var newGamepadSlot: Int
var newGamepadSlot: Int
init(appID: AppID, deviceHandle: InputHandle, deviceType: SteamInputType, oldGamepadSlot: Int, newGamepadSlot: Int)
init(appID: AppID, deviceHandle: InputHandle, deviceType: SteamInputType, oldGamepadSlot: Int, newGamepadSlot: Int)
Create a customized SteamInputGamepadSlotChange
Declaration
Swift
public init(
appID: AppID = 0, deviceHandle: InputHandle = 0,
deviceType: SteamInputType = .unknown, oldGamepadSlot: Int = 0,
newGamepadSlot: Int = 0)