ClientGameServerDeny

Swift
public struct ClientGameServerDeny: Sendable

Steamworks ClientGameServerDeny_t


Topics

var appID: AppID

Steamworks m_uAppID

Declaration
Swift
public let appID: AppID

var gameServerIP: Int

Steamworks m_unGameServerIP

Declaration
Swift
public let gameServerIP: Int

var gameServerPort: UInt16

Steamworks m_usGameServerPort

Declaration
Swift
public let gameServerPort: UInt16

var secure: Bool

Steamworks m_bSecure

Declaration
Swift
public let secure: Bool

var reason: Int

Steamworks m_uReason

Declaration
Swift
public let reason: Int

init(appID: AppID, gameServerIP: Int, gameServerPort: UInt16, secure: Bool, reason: Int)

Create a customized ClientGameServerDeny

Declaration
Swift
public init(
    appID: AppID = 0, gameServerIP: Int = 0, gameServerPort: UInt16 = 0,
    secure: Bool = false, reason: Int = 0)